Résumé · 2026 02 / 03

Résumé.

Email
khjkhjkhj88@gmail.com
Profile
LinkedIn ↗
Portfolio
hyunjunkim.me/portfolio ↗
Based
Abu Dhabi, UAE
01 / Index — Profile Résumé · 2026

Profile.

"Global brands into Korea. Korean brands out to the world."

I've marketed global brands into Korea, and I've marketed Korean brands out to the world.

GTM strategy, campaigns, UA and performance, creative, content, social, community, and offline — I've done every part of brand marketing, both in-house and agency-side.

Here are those nine years.

02 / Index — Brands & Projects Résumé · 2026

Brands & Projects.

NEXON KoreaNEXON UniverseNEXPACE
2022 — Present · 3 yrs 8 mo
MapleStory Universe·MapleStory N
Supercell
2018 — 2022 · 3 yrs 11 mo
Brawl Stars·Clash Royale·Clash of Clans·Supercell Lounge
A.N.D Award 2019 Grand Prix · 2020 Winner
CD Projekt Red
2020 · Korea Launch
Cyberpunk 2077
Red Dot 2021 · Brand & Communication
Metacore Games
2022 · Korea UA
Merge Mansion
03 / Index — Awards Résumé · 2026

Awards.

04 / Index — Strengths & Ability Résumé · 2026

Strengths & Ability.

01

End-to-end Global Marketing Strategy

I run marketing end to end — from GTM strategy and budgeting through reporting and insights.

02

USP and Narrative Building for Complex Products

I sharpen a product's USP and build a narrative that lands with the audience.

03

Cross-functional Project Leadership

I've led projects with internal teams plus 20+ partner agencies across production, design, and web. I can push campaigns and projects through that kind of complexity.

04

Cracking the impossible brief

Whatever the mission looks like, I find a way to deliver. No brief has been too hard to figure out.

05

AI-Marketing Team Operations

I've trained 12 AI agents on my last nine years of experience. They run like a small marketing agency reporting to me — that's how I keep throughput high.

05 / Index — Work Experience Résumé · 2026

Experience.

2022.08 — Present
3 yrs 8 mo

NEXON KOREANEXON UNIVERSENEXPACE

Senior Marketing Manager · Global Brand & Ecosystem Marketing

Led marketing for MapleStory Universe and MapleStory N for 3 years 8 months.

Projects: MapleStory Universe, MapleStory N

MapleStory Universe / MapleStory N — Global Go-to-Market

2025.05.15 · Global launch week

Key Metrics
$637K
Launch budget
265K
New users · First 2 weeks
Global +
Top 5 markets
Target markets
IMC
Approach
Marketing approach
  • Set the mission as acquiring untapped P2E users — 'The Genesis' beta season had already built a core community ready to flow in at launch.
  • With Web3·P2E regulations restricting traditional marketing tactics, split the marketing strategy along two axes — front-end (official campaigns) and back-end (third-party viral pipelines) — building a GTM structure where organic spread takes over.
  • Built an IMC strategy across UA, social, short-form, and influencers — then localized it for 5 priority markets (PH · SG · BR · TW · TH).
  • Brought in ~265K new users in the first 2 weeks (DAU 50K~70K); short-form alone delivered 110M impressions in 7 days at $2.27 CPM.

Global Stream Clash — Part of the launch campaign · global streamer initiative

2025.05.15

Key Metrics
$373K
Spend · within launch
172
Streamers signed up
664
Total live streams
4,290h
Total stream hours
1.1M
VOD views
  • Broke from the usual paid-influencer playbook and built a competition-driven campaign instead.
  • 172 global streamers signed up on their own and ran 664 live streams over 10 days.
  • 4,290 hours of streaming ($87/h) and 1.1M VOD views ($0.34/view) — strong ROI overall.
  • Campaign site — globalstreamingclash.ggcontent.com

Ongoing GTM Work — MapleStory Universe · MapleStory N

  • Set and run marketing strategy for the MapleStory Universe ecosystem.
  • Set and run seasonal-update marketing for MapleStory N.
  • Run social channels for MapleStory Universe and MapleStory N (X, Facebook, Medium, YouTube).
  • Manage influencers and KOLs.
  • Direct and oversee content and creative production.
  • Plan, produce, and run offline events and conferences.
  • Lead communications and co-marketing strategy with global partners.
  • Manage global creative and marketing agencies.
2018.10 — 2022.08
3 yrs 11 mo

designfever

Brand Marketer / AE

Led marketing for global brands at a Korean marketing agency for 3 years 11 months.

Projects: Brawl Stars, Clash Royale, Clash of Clans, Supercell Lounge, Cyberpunk 2077, Merge Mansion

🏆Cyberpunk 2077 Korean Launch Campaign

2020.01 — 2020.12 — Red Dot 2021 Winner · Brand & Communication

  • Led Korean launch marketing for CD Projekt Red's AAA open-world title.
  • After the third delay, community sentiment turned hostile. I rebuilt the plan around driving mass hype to meet it head-on.
  • Designed and ran a $220K media campaign to drive that mass hype across the market.
  • Capped it off with a top-tier streamer unboxing and launch-countdown live show — the punctuation on that mass hype.
Key Metrics — Media Campaign
$220K
Media campaign budget
158M
Total impressions
37M
Unique reach
0.23%
CTR · 1.5× forecast
2.74
Frequency
Key Metrics — Unboxing Live
$68K
Unboxing live budget
65K
Peak concurrent viewers
3.5M
Cumulative views · December
$0.02
CPV

🏆'Supercell Lounge' Brand Offline Space

2019.08 — 2021.07 — A.N.D Award 2019 Grand Prix · 2020 Winner

  • Ran 'Supercell Lounge' — the world's first official Supercell brand space — for two years.
  • Produced social content and ran channels for Clash Royale, Clash of Clans, and Brawl Stars.
  • Led everything end to end: space and program design, content production, and social channel operations.
  • When the pandemic hit, I moved the program online under the title 'SUPER FUN@HOME.'
  • Designed online programs and content that fit the new-normal moment.
  • Ran the project with a team of 8–10 and 3–4 partner agencies.
Key Metrics
72
Events held
36K
Cumulative applicants
118
Content pieces
11M
Viewership

Merge Mansion UA Campaign

2022.02 — 2022.06

  • Built and ran the Korean UA campaign strategy for Metacore Games.
  • Developed and produced ad creative in a movie-trailer style.
  • A/B-tested creative variants and doubled DAU, WAU, and MAU.
2017.04 — 2018.05
1 yr 2 mo

Coain

Online Marketing Manager

Ran online marketing for the European travel program "Work Festival," including a month on the ground in Europe managing the trip.

  • Planned and produced Facebook ad creative (image and video), and planned and ran offline tasting events.
  • Named the main POC for Work Festival — owned detailed programming, content, and promotion end to end.
06 / Index — Education Résumé · 2026

Education.

2008 — 2015

National Aviation University of Ukraine (NAU)

Aerospace Engineering · Withdrew · Seven years living in Ukraine

2004 — 2007

Incheonnam High School

Graduated

07 / Index — Languages Résumé · 2026

Languages.

Korean

Native

English

Business-level

Email, chat, documents · global partner collaboration

Русский (Russian)

Conversational

Seven years in Ukraine (NAU, 2008–2015)

Let's Talk.

If my résumé caught your interest, please reach out.

Contact Card N°00
Name
Hyunjun Kim
Title
Sr. Global Brand Marketer
Based
Abu Dhabi, UAE
Status
Open to opportunities
Email
khjkhjkhj88@gmail.com
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